Parameters
Signature
type t
type gl = Gl.t
val create : flags:Graphv_core_lib.CreateFlags.t -> gl -> t optionval edge_antialias : t -> boolval create_texture : t -> type_:[ `RGBA | `Alpha ] -> w:int -> h:int -> flags:Graphv_core_lib.ImageFlags.t -> data:Buffer.UByte.t -> int optionval delete_texture : t -> image:int -> boolval update_texture : t -> image:int -> x:int -> y:int -> w:int -> h:int -> data:Buffer.UByte.t -> boolval get_texture_size : t -> image:int -> int * intval viewport : t -> width:float -> height:float -> dpi:float -> unitval cancel : t -> unitval flush : t -> VertexBuffer.t -> unitval fill : t -> paint:Graphv_core_lib.Paint.t -> composite_op:Graphv_core_lib.CompositeOperationState.t -> scissor:Graphv_core_lib.Scissor.t -> fringe:float -> bounds:Graphv_core_lib.Bounds.t -> paths:Path.t Graphv_core_lib.DynArray.t -> verts:VertexBuffer.t -> unitval stroke : t -> paint:Graphv_core_lib.Paint.t -> composite_op:Graphv_core_lib.CompositeOperationState.t -> scissor:Graphv_core_lib.Scissor.t -> fringe:float -> stroke_width:float -> paths:Path.t Graphv_core_lib.DynArray.t -> unitval triangles : t -> paint:Graphv_core_lib.Paint.t -> composite_op:Graphv_core_lib.CompositeOperationState.t -> scissor:Graphv_core_lib.Scissor.t -> fringe:float -> vertices:VertexBuffer.Sub.t -> unit